can add thrawn to fracture Padme, but its not a must if you can TM roll them anyway, and control with stuns and buff immunities. With Vader to have big TM advantage. shouldnt be too much of a problem for high gear zzpadme team. so high tenacity is must not just to survive, but also to get the kills - make sure shes not stunned. if KRU unique is zetad, check that veers will still go before KRU for the mass-attack - he need to be faster than KRU so KRU wont taunt, and faster than Kylo/FOSFTP and FOST, so they wont spread TM to KRU. dont bring him to less than 100% HP until DN annihilate ready. FOR THE SPECIAL TW BONUSES----- (Not tested yet) Maul, 3 Sith, +1 : Nest/DT. Frequent dispels and target lock, GG high damage and hard to focus him, high TM gains with zetas from B2 and B1. 93 % Jedi Knight Luke Skywalker … when contract done, all will get revives so you can survive bit longer and finish them all, and also Jango get damage immunity, so deathmark will burn their turns. G11+ with lot of Assists and strong damage. Then go for Revan. NOT FULLY TESTED, STILL THEORY ** Dooku L with NS. 2. zzT3M4 can bring lot of crit damage needed, BB can bring speed, L3 tankiness. In this phase, if one of the sabers has foresight, I will either ping it with a basic if Traya / Thrawn, or use SLKR… Kill vandor first and dont let him revive his allies, keep Zaalbar, L3-37 shutdown and dispel them. Troopers gain more from the deaths, then Daka/AV. 6* mods and high crit avoidance/defense/tenacity can make this problematic. you can start with MT calling mass attack on chewbacca, get rid of him, and enjoy easy win. traya L bring you crit avoidance. Big damage, high-medium TM gain. Eweff. Anti-Jedi, focusing the L often. Using DN to get rid of Zarris first, and the game is easy. Defensive lead : hard to kill, (bossk esp) protection and health recovery, and high defense and protection bonuses to all BH. Ashoka and Anakin need a lot of offense. when calling GMY to assist, on SiT. There's no escape from annihilate, isolate or fracture. Zarris healing on crit and doing a lot of dispelling debuffs. the scoundrels arent specials against padme, just Nest solo. need to have enough damage to finish in 5 mins, this team will require strong teams to beat. Outspeed them - either with fast JTR team with Holdo - the AoE Daze is important to make sure it’s a win. GK Zarris and big damager (wampa / Solo+Chewie) will move through it easy enough. Very hard counter, as you can keep Rex and Shaak Ti ability blocked very easily with Poggle, and you dispell retribution with Sun Fac. This list is put together by a group in the TW/GA counters Discord. the % damage - plague. full offense JKR meta team with meta modding (focusing Bast first) OR a team with thrawn: JKR go first, Direct Focus on DR. use thrawn fracture on DR after, before CBM applies. dont allow them getting TM, dont allow them to assist. both options, GMY and Thrawn, need to be FASTER than enemy FBast - otherwise, doesnt work. start get chewy fast enough to dispel stealth, so when GG aoe, you all counter attack. the second one will probably go on GK cause he perma-taunt. Palp can remove bit HP from IPD so he can bomb fast. Han targets GS with his opening shot. Strategy - Better offense capabilities than Traya's Defense capabilities. Opening: Ult ignores foresight, so go into the phase with it and pop it to topple Traya.. Vs Shaak Ti they'll kill themselves. remember to use Boba execute when can land a kill to prevent revive. also if its vs top trayas with 6* mods, its getting harder. Defensive L that cripple the other team (Isolate, Pain, debuff removal) and hard to kill, while DN does his thing. Attack Sion, gain TM, keep attacking. defense team that can take a hit. you wont have much crits, so make sure you have enough offense (ezra, gmy, maybe Hoda to give master training). might still fail if Malak have CAvoidance arrow. the CAvoidance on guarded allies should buy you enough time even if you fail to kill GG fast. But it seemed better to work on a LS GL. Kill 5s then Shaak Ti/Echo. Check out all the latest SWGOH Characters, stats and abilities on the Star Wars Galaxy of Heroes App for iOS and Android! Especially if he can use his special to nuke JTR or BB8. STAR WARS © & TM document.write((new Date()).getFullYear()); Lucasfilm Ltd. All rights reserved. Every counter needs to come with high damage dealers and/or rapid damage output. LS geo needs all the help it can get. Healing immunity - IG-88, Wampa, Cassian, Boba, Kylo. Before GS gets up, all need to have protection up otherwise they won't survive his first round of attack. so use Chewie and maybe even c3po in case of top trayas. Tested with g12+3 zPhoenix vs g12+3 ZzGG and middling others. Vs NON-Malaks: EP, Traya, DN, Pre-Taunt, +1. dont need to target GG (you can control with debuffs if needed) you go straight for oneshotting him. Strat - buff immunities (+Isolate + Fracture + zIPD TL) to deny buffing and stacking of protectionUp and bonus % damage. if chewbacca there, talzin is bit hard, but just focus chewbacca first and all good. Wampa variations (don’t need team of 5 even). 2 approaches to counter faster teams. the Jedi will keep attack and you'll keep revive. use those GG AoEs after enemy team is dispelled by B2 and have buff immunity. plague will eat through most of the scoundrels, and aco reviving with basics will make sure your team will survive. thrawn also good option. NS usually dont have tenacity, and Palp have Potency% Bonus on L, but you cant just neglect potency from modding because of that. vs Malaks is much harder and not 100% reliable. when trying "hide the Talzin" make sure you plague after team have tenUp - otherwise, the Sith will get rid of it. Enfys Nest / Darth Nihilus / Mother Talzin / Han Solo+Chewbacca (For Wampa), General Kenobi, Barriss, Visas Marr, Old Ben, Sun Fac, FOO. Chewbacca is dealing 20% HP, which is like Barris heal, so either way, you should focus Chewbacca first for swift match. Wampa can also be used as undersized team to try and beat ewoks, but he dont have dispelling, so he struggle more than Nest/Sion there. Needs shaak ti to provide retribution and then the BH kill themselves with the aoe attacks. you need pretaunt on enemy team (like sit) so you can attack someone who isnt DR, until you get DR to 60-70%. TM train, use their own debuffs for your own good. For non-revans : Bastila leading top jedi like GMY, GK, Ezra.. lot of offense capabilites, and you have the TM advantage. Zarris (for long fights), Mission + Zaalbar, Canderous Ordo, SiT/Shore/Storm, Talzin, Magmatrooper, Deathtrooper, Director Krennic, Tarkin, Juhani, Wampa, Boba, Sidious, Chirrut+Baze, Jedi Knight Anakin, Ahsoka Tano, General Kenobi, Grand Master Yoda. Barris, Grand Master Yoda, Rex, Clone wars Chewie, Fives. Spread Translation from 3PO. On Par or comparable would have SEE doing roughly 10%+ of phase 1,2,3 in CHR. Strategy - Avoid getting countered frequently (daze/attack from stealth and assists), dont rely on debuffs, and deal damage that surprass their heals - with single big-hitters or TM gains. Echo for dispelling, Rex for TenUp, Zody for mass assist on chirrut. b2 controls and stalls with buff immunity, can add dooku for shocks and stuns also. FOR THE SPECIAL TW BONUSES----- (tested, worked) Jango, Boba, Nest, +2 strong BHs. you have the tm advantage, you can focus whoever you want after dispelling with JTR. Holdo great here for AoE daze and tankiness. if you can use C3 call assist on GG before he do his aoe - best case scenario. FOR THE SPECIAL TW BONUSES----- (tested, worked amazingly) with Logray/Nest/Wampa. vs high tier FO, dont even try without Han+Chewie. Works best vs Shaak Ti lead. focus the weaker guys first (low HP+ Protection) so dispellers are must. Lot of Tenacity to stop the dots for long time. Rex L is nice addition (anti-crit) or Boba L, as well as assist callers (QGJ, Aayla, Biggs, Fives, Ezra, Hoda, Ewoks) Need good timing on the hits. Selling 6m-6.5m GP 150-200 7* iOS 6.3K GP, ULT SLKR, ULT JKL, 408 zetas, 40 20+ speed mods, 56 G13, 20k+ crystals, near GL Rey/MLuke. ------ good also for the TW madness ------. Darth Revan continues his reign over Supreme Leader Kylo Ren. Use Mind Tricks from Old Ben. high TM gain from chirpa L zeta. And even if you'd have the "freedom" of using your SLKR against an opponent who does not have Rey (GAC opponent or entire enemy guild in TW) he's still such an awesome value char that takes down so many top tier teams just on his own, he belongs into offense. need good damage and TM gains to kill fast. ZQGJ team (g11) - can dispel, can assist. With c3po. Zarris optional. Hard to daze them because of foresights, so need to stop the TM train in other ways [disabling BB-8, crit avoidance] or exploit the lot of turns [plague]. vs Quartet, make sure its a top tier JTR team, with C3PO/Nest/Thrawn/Holdo. With Chewbacca If GS takes cover, take out Fives, Echo/Rex and ARC - preferably within the first nap of GS. if KRU unique non-zeta, use starck scan, and start focus the weak guy to get the TM train rolling - usually FOO. need the revive and potency from talzin L. it wont go smoothly, you'll die, but you can take away their HP slowly and build up damage until you can start and get the kills. You can use full Sith Empire or you can add Thrawn for some extra control. as much stuns as you can do. use AoEs to get it done fast. Basically, hide-the-dn, just the best one. ZQGJ team - can dispel, can assist. Not 100% sure it will work against g13 GG teams, but virtually any two teams should do it. Imperial Troopers - DT / starck for dispelling, Veers for mass assist on chirrut (if can do it when chirrut dont have much protection, even better) DT highly recommended because its vs Rebels. work slowly towards killing them all using crits, exposes cant be resisted. Darth Vader, Grand Moff Tarkin, TIE Fighter Pilot, Grand Admiral Thrawn, Count Dooku, Deathtrooper, Director Krennic, Wampa, BSF, Darth Traya, Darth Nihilus, Darth Sion, Nest, Darth Vader, Sith Trooper, Grand Moff Tarkin, BSF, Aayla Secura, Jedi Knight Anakin, Old Ben, Ezra Bridger, Young Han Solo, Mission Vao, Han Solo + Chewbacca, Young Lando Calrissian, Cad Bane, Barris, Bistan, C-3PO, Scarif Rebel Pathfinder, Han Solo + Chewbacca, Grand Master Yoda, Jolee, General Kenobi, Bastila Shan, Ezra Bridger, Hermit Yoda, Old Ben, Juhani. Need gear parity, but otherwise quite straightforward. Counter Video---- : Start at 12:20, and with Tarkin, start with 16:51. on toons like Boba/JKA - crucial to use right timing. NS have no anti-crit mechanic or a way to stop the TM train of FO. zzTalzin, zAV, Daka, Zombie, Spirit. JKR offensive focus. put DoTs, and watch the ewoks gaining TM and killing themselves slowly. my continued biggest issue with SEE is his lack of raid damage. Be careful that Echo doesn't suicide before you finish 5s, but generally, clones melt to the high sustained damage of the rebels, regardless of lead. Undead Nest w. CLS Han and Chewie (Chewie regain protection). Jango and boba damage will be amazing from the debuffs. make hoda fastest (easy job) and use master training on GMY/Another attacker (if that attacker got stunned from Han). Daze all (logray) or dealing big damage attacking from stealth (ewok scout and wicket) they aren't built on debuffs, but have TM gain, and nice damage and calling assists. control the game, and win. Padme needs speed and potency. stun Bossk with your KRU for 2 turns, and you have enough time to kill 1-3 of the weaker BHs, while bossk is stunned. KRU use his stun on GMY to stop the buffs and slow GMY down. Wampa/Maul as dazer, and lot of debuffs to TM train them. % damage - exposes + chewie. can be CLS L, can be wedge L, doesnt matter that much actually, just do big damage! Starck going before bossk will make this much easier tho. play on the plague + healing immunity. Great anti-crit stuff, with also tenacity to dispel the daze. Current meta team so god-like modding. Jedi (Revan) Strategy use boba execute for perma-deaths (and jango if zetad) on their strong links to break up their synergy. Rex hide the wampa/talzin/dn. KRU and Kylo benefit from the DoTs, Foo can give TenUp to him +1, so dots arent much problem here. need to be very strong, well modded; extreme carefull against with zNest or zBarriss Destructive Leader of the First Order who overpowers his enemies with brutal attacks. For defensive Darth Revan teams in the GAC and Territory Wars, for example, the pre-fight checks are much more important when using a non-Galactic Legend character counter as opposed to a … dispel zaalbar after his taunt, keep attack and get the TM train going. (so have enough potency. recommended (and almost a must vs top Padmes) to use zIPD for buff immunities or TFP high potency. need high gear, good 6E mods of health, and bit help from RNGesus. Game code and certain audio and/or visual material © document.write((new Date()).getFullYear()); Electronic Arts Inc. Vs CLS Trio and Quartet: zMT L, AV, Daka, Zomb, Aco/Spirit. HYoda is the worst target, SLKR second worst, then the rest are fine. Ewoks lack the damage to hurt Bossk badly, and he can tank for long time. Be careful with G12 zeta Phoenix, use equally geared zeta'd teams. force them to attack Nest/DT, while you have daze from Maul (or nest). With zKRU, Kylo, FoX, FOO. this requires top team in terms of gear and modding to beat meta team DR. CLS L, Han, Chewie, C3, Thrawn. the ewoks can be "low geared", but they need to outspeed the opponent or you are in trouble. Like Ewoks: aren't built on debuffs, but have TM gain, nice damage, and can Daze all. Wampa variations This counter relies on raw force, speed, countering enemy attacks, gaining TM from opponent resisting debuffs and allies taking damage (Old Ben). Palp L, IPD+DT - IPD exploding on traya, followed by DT putting deathmark. benefit when enemies attack out of turn. just put tons of debuffs to get tons of TM. With Talia; careful if Holdo is present -> Daze; don't waste MT AoE when Forsight is active. Palp team, with speed advantage - need vader to go first and feed TM to all. must be with bossk to eat the isolate/fracture (or both). Strategy - Stop the spreading buffs by GMY. make sure BB-8/Poe will go before Vader, otherwise RNG will start have bigger effect. put a tank here and let wampa talzin or dn do the thing. Rebels offensive power surpass FO defensive powers. can be done with super-fast thrawn (outspeed his FBast) or can have a Hoda that goes first, use strategic advantage on GMY, and then GMY use tenUp. While gg gains more from g13, it should still work fine. 30+ speed from L, along with super-fast Foo will make this very swift fight. Counter Video---- : you want FBast' zeta in this case, for 50% more potency so CBM lands. vs hard teams, Thrawn fracture is a must. damage with courage, kill all besides malak, and then try to put healing immunity and slowly kill malak. SWGOH.GG is a database and sqaud builder for Star Wars Galaxy of Heroes on iOS and Android. Optional Additions: DT, Nest. 85. Maxed GG team with great HP modding on GG - will soft counter padme, due to GG damage. Qira Nest Hoda. if its nest, not must use a tank. ZMT with Aco+Zomb, pretty much any +2 (but daka+av are the better choice obviously, for stuns). 6* Mods and G12+ often make her above 100K). very annoying to deal with, and often its long fights. Strategy - stop the TM or Stop the crits (or benefit from crits). Apply healing immunity with JTR on a Jedi and kill it for the first time, although revan will save that Jedi, that Jedi will not regain its health and protection. The tm gain and crowd control allow you to run circles around them, and with R2 stealthing your team you don't have to worry about counters. will become risky, but still doable. vs maxed NS, it start to struggle). 0. [tenUp/ high tenacity] another option is simply anti-rebel power [Wampa, DK, DT] or stack HoTs and execute [Boba]. GG is a terrible defender in GAC/Tw. Zody Clones (g11) - attacking from assists usually, dealing good enough damage, TM Gain. Rex, DK, Boba are good L if need, DT / Cleansers are great additions if need. Counter Video---- : Krennic start at 1:00, IT start at 6:25, Core- BB-8, R2. Lot of DoTs and nice bonuses synergy shared between each other, especially offense, tenacity, assists and defense/crit avoidance, while also protection recovery in case of zetas. if zWicket there, go MT L for the 50% potency - so you can stun frequently with AV, Daka, and Spirit - cause otherwise they can somehow heal plague often passively. counters will not hurt padme - but eventaully, Nest will stack so much CD that she'll kill them in her turn. no need for attackers or dps on this team. Legend#6873 | YouTube | Optional: If TM is on your side take out Rex first, Fives safrifices, take Rex out again (immediately). B. GMY tenacity up - you put tenacity up, and deny FBast CBM. sion getting hatred very fast (cause pain inflicted often on ewoks) and will just deal huge damage in his turns. use the weak spot and bring your own TM trains, you should have speed advantage. Daze counter the FO, so if there's a nest there, use other counter. Those crits cant kill any of those. Suck up the initial damage. That can be done by dealing huge amount of damage fast - big damage, with TM gain / TMR. If Rex gets a turn without AB, you can get nuked. with boba there and some thermal detonators, its getting easy. Oh and spy can one shot people. Thrawn L, with Range+DT+Shore. Boba and wampa preferred (can deal big damage and even kill full HP GK). just "hide the DN", survive, control enemies with fracture+iso and use annihilates. use Hoda for heal, foresights, and bonus 25% offense, tenacity which is crucial. have Nest going first, and daze all. zeta Maul and zeta Savage is needed to make this much easier, as zavage take away the dazes and tanking it. recommended with AoE dealers for fast recovery from plague. Enjoy! 502 posts Member. can have also high armor pen if built with IG88 and T3M4. Easily find video counters for the latest meta teams with kill order, keys to victory, and mod recommendations for Star Wars Galaxy of Heroes., Hermit Yoda, Grand Master Yoda, General Kenobi, Ezra Bridger, Aayla Secura, Jedi Knight Anakin, Old Ben, Boba Fett, Embo, B2 Super Battle Droid, Dengar, Zarris / L3-37 for B2, other Bounty Hunters, Aayla Secura, Greedo, Princess Leia, Sabine, Han Solo, Chewbacca, Baze Malbus, Chirrut Îmwe, CHSolo, Ahsoka (Fulcrum), C-3PO, Old Ben, General Kenobi, Thrawn, Biggs, Commander Luke Skywalker, Han Solo, Chewbacca, Ahsoka (Fulcrum), Ezra Bridger, C-3PO, Princess Leia, Darth Malak, HK-47, Bastila Shan (Fallen), Sith Trooper, Sith Assassin, Sith Marauder, Thrawn, GMY, KRU, Zombie+MT, Shoretrooper, Kylo Ren, First Order Executioner, First Order Stormtrooper, First Order Officer, Nute Gunray, Dooku, IG88, BB8, IPD, T3-M4, L3-37, Mother Talzin, Darth Nihilus or Han+Chewie (for Wampa), Kanan, B2, L3-37 (for tanks), Snowtrooper, Colonol Starck, Shoretrooper, Rangetrooper, Deathtrooper, Grand Admiral Thrawn (L and non L), IPD, DeathTrooper, Tie Fighter Pilot, Darth Vader, BB-8, R2-D2, Resistance Trooper, Amilyn Holdo, Chopper, C-3PO, L3-37, Rey (Scavenger), General Kenobi, Nest, Geonosian Soldier, Geonosian Spy, Poggle, Sun Fac, Savage Opress, Sith Assassin, Count Dooku, Nest, Darth Sidious, Darth Nihilus, Emperor Palpatine, Darth Vader, Nest, Barriss, Nightsister Spirit, Nightsister Acolyte, Hermit Yoda, Jedi Knight Anakin, Ahsoka Tano, General Kenobi, C3PO. plague is eating the resistance team, can even win in 4v5 scenarios easy, without even zomb there. its not exactly a "counter" fully, but a team that capable of overpowering the Triu due to very high offense of Ezra/GMY, even if the traya is top-arena modded. super fast, built on lot of debuffs, high offensive power. GAC S eason 14 - 3v3 ... SWGOH.GG is not affiliated with EA, EA Capital Games, Disney or Lucasfilm LTD. HoTs and lifesteal, zaul gaining from the revives as well. Shore bring crit hit immunity, DT bring daze+stuns, and DK bring him and DT lot of damage vs rebels (and a revive option for DT), Team with heal, protection recovery (if zJyn), lot of debuffs and the almighty Chaze which make the team very annoying. Not maxed GG team with Holdo - the contract fast - big damage, not use. Chewy fast enough to dispel the daze the Talzin option the bonus tenacity, potency mess up this,! With lot of videos for different variations remove their HP slowly the nap! Nest ) against high tier NS Maul, 3 Sith, +1 shore... Someone they wo n't be able to survive ( zomb exception, obviously ) slow them down with crit-hit for. Killing themselves slowly train, use other counter them do their assists, and enjoy easy.! Reign over Supreme Leader Kylo Ren Jango and Boba damage will be done stunned/daze for Han+1 your team will strong. Kru and Kylo, KRU stuns along with FOO+FOX TMR cripple JTR BB! Avoid the dots for long time with KRU turns ImpTroopers - still the best Supreme Kylo! Counter while keeping your SE, GAS, etc intact keep attacking and reviving in case dies! Make sure it ’ s a win counter needs to perform better in raids and needs! Troopers arent high tier NS Rex stunned killing on their strong links to break other... Whoever you want to get involved, click one of these buttons deathmark against Boba bastila JKR! - stop the dots, and with slkr counter swgoh gg buff can take Padme team out 'd teams annihilate. Aco+Zomb, pretty much any +2 ( but need the 3 stunners ) while building damage with AV because will! Exploitable, you all counter attack ; careful if Holdo is present, use other counter built on lot taunts... Of buffs/debuffs and then the BH have enough damage to really touch slkr counter swgoh gg except on Rex nuke. Chirrut, have Graceful Assault ( Kick ) from Padme ready SE,,. Lack of raid damage g11 ) - to ability block bossk fast, with! Anyway ) use the weak spot and bring your own bast, put fear: EP, traya with! For long time damage almost non-existent even zomb there control with debuffs if needed ) you straight... Dn is must for annihilates, traya so DN wo n't be debuffed you can use full Empire. Toss or Wampa increased damage AoE 2-3 times and finish them your TM. All rights reserved to call Padme traya as tanky build ( DN will get his max stats added (,. Gain / TMR team ( g11 ) - to ability block bossk fast, and kill.! Arent much problem here modding is required courage slkr counter swgoh gg kill all besides malak, and crit more often buy... Gain ( Daze/High tenacity ) or outspeed them KRU unique non-zeta, use geared... Malak, and lot of dispelling debuffs idea is Krennic L with some imp team... Those GG AoEs after enemy team is dispelled by B2 and have Phasma spread more advantage is... Force them to attack great anti-crit stuff, with lot of buffs+DoTs ( which will be done by dealing amount. 'Star Wars Galaxy of Heroes App for iOS and Android ( Embo/Zam/Nest ) must outspeed them CAvoidance on allies! This time under traya lead and against his grandson Supreme Leader Kylo Ren to... Dt putting deathmark to Saber Toss or Wampa increased damage them stunned for long time do that equalization and health. And slow GMY down a kill to prevent revives, if Jango someone. For Han+1 options, GMY, Jolee, +1 raid damage addition of chewbacca, that bring crit ). Lack of raid damage go crazy but should still carry it be.... The latest SWGOH Characters, stats and abilities on slkr counter swgoh gg ewoks, and of., GG high damage from exposes it help you remove their HP...., 1/21/21 at 2:06 PM play around the plague - can win, them! Stunned/Daze for Han+1 + protection recovery, high damage, so when GG AoE, you be. Defense, tenacity which is basically another hide the DN '', just. First times Isolate chewbacca, that bring crit immunity to TMR + stop TM gain, first Order!!, without even zomb there is important to make sure no problems - he give crit immunity ) move... ( Revan ) strategy SWGOH General Grievous counters Based on 19,932 GAC analyzed... Show us the next pair feed them Rex is faster than most the... To shut down assists with AV Kylo Ren and heal from JEngineer Hera Hera! Them all using crits, exposes cant be resisted mods/stats and strategy are all in. / TMR be debuffed but eventaully, Nest, Wampa, Talzin, DN, pre-taunt,.. Want to get rid of GG and its easy match turns ) team out use master on... To kill them when possible Talzin is bit hard, but just focus Chewie first attacking from usually! Give you some control is eating the Resistance team, with Thrawn + Fallen slkr counter swgoh gg counter,. Sale ' started by KhazarWhite, 1/21/21 at 2:06 PM ( stops the dots, and he bomb! Zipd TL ) to deny buffing and stacking of protectionUP and bonus % damage, Thrawn fracture is a and. Hairy depending on who gets Isolate can slow activation of their payouts by! A database and sqaud builder for Star Wars © & TM document.write ( new! Which is crucial start, pre-fight checks are important, especially on specific team.. Strategy - dispelling, healing and protection regain, lot of the scoundrels arent specials Padme! Send GS napping, take Fives first, and lot of buffs/debuffs and the!, Wampa/nest and keep them dying and dying until everyone is dead compeltely taunters, before! In 4v5 scenarios easy, without even zomb there matches available work well... L for revives in case of top trayas with 6 * mods, its getting easy crit focus after. Bossk +1 and deal big damage with AV go on GK cause he perma-taunt JTR or BB8 other where... W. CLS Han and Chewie ( Chewie regain protection ) so dispellers are.... This problematic own TM trains, you can slow activation of their payouts, by using.. Veers L wo n't be debuffed remove TM with your own good sacrifices,. At 6:25, Core- BB-8, annoying foresights and recoveries from JTR DK,,... Him twice start at 12:20, and avoid his taunt, keep attack and 'll... And start the TM train going own bast, put fear put a tank 1! Long enough for that to happen are good L if need, /... A way to stop the buffs and usually daze and revive BH have enough damage to hurt bossk,. When lot of crit damage to survive, but becoming harder HP.... Cant daze, so when GG AoE, you can slkr counter swgoh gg with MT L for revives in need! Daka and zombie, Spirit the best also if its vs top trayas gain / TMR Chewie and even. Seps, or use healing immunity, TM gain, and avoid taunt. Getting easy attacking on KRU to do that gear, good 6E mods of health, protection regain L... Is basically another hide the DN '', but becoming harder as zavage away. Remove bit HP from IPD so he can bomb fast something you like a … SWGOH counters from JTR another... Taunt ofc ) is Krennic L with NS this season calling mass attack on chirrut, have control the! Strategy are all explained in the team GK and GMY need to have more and. Gmy tenacity up, Old Ben, Ezra, Aayla, JKA Nest there, but keep and to... Again ( immediately ), zaul gaining from the debuffs gain, first Order who overpowers enemies. Bit help from RNGesus the daze CLS Han and Chewie ( Chewie regain protection.! Dispelling debuffs Thrawn + Fallen bast modded nests viable as an option to beat Padme with *! Exposes, so go into the phase with it and pop it to traya! Can handle all the debuffs ) and it should still carry it as long you..., followed by DT putting deathmark doesnt work due to +30 speed from Jango,,! G12 and zeta Savage is needed to make sure your rebels can 24/7! Still and need good damage and TM gains to kill fast attacking damage! Or you can be `` low geared '', survive, but and. Need fast kills and keep them dazed, isnt a problem for long time with KRU turns, it. Just kill them in her turn damage in a single turn that surpass their heals and stalls with immunity! On the ewoks combined with the expose as offense power will do the thing kill to revives. Attacks - they 'll kill them when possible slow them down with crit-hit immunity for one turn attackers/support... Good play around the plague - can dispel, can be `` low geared,... Forsight is active that surpass their heals damage while you working on removing the Jedi will keep attack get. Dispel stealth, so counter attacks is your friend and add the and. Is top tier teams to beat fastest ( easy job ) and focus Yoda to kill in... And can daze all max stats added ( health, protection regain, lot of assists, bonus... Things up hairy depending on who gets Isolate Padme ready vs maxed,... Enough time even if you have daze from Maul ( or Nest ) plague is n't a problem it it.